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Neverwinter's Lost City of Omu expansion

What is cooler than battling a T-Rex?  How about fighting a zombie T-Rex which pukes up routine zombies to attack you?  While this may seem more like something from Axe Cop than Dungeons & Dragons, allow me to assure you that this is precisely the type of threat you'll have to manage in Neverwinter soon.

Following on from the New Tomb Of Annihilation growth, Lost City of Omu is the newest free expansion for the Cryptic Studio's F2P MMO, and allows you to keep your experiences through the jungle continent of Chult.  It is due for release on February 27th.

Neverwinter has already earned itself a place on the list of the greatest F2P MMOs available now.  

While on the search for an evil lich (are not all liches, by definition?) , players will tussle with a horde of Yuan-ti snakemen, your normal selection of reptilian enemies, and the Tyrant, the aformentioned zombie tyrannosaurus.  Determined players will find themselves rewarded with a single last endgame challenge; a opportunity to throw down with Acererak, the treasure-hording lich himself.

The growth promises to bring some wonderful quality of life tweaks, like the elimination of the XP curve when progressing from level 60 to 70, meaning that new players will have much less pointless grind to confront.  This, naturally, will not be that useful for existing players that had to take care of the exponential XP profit requirements, but that is how the MMO cookie crumbles, I guess.

They have also made some general improvements to the loot UI, offering a default demand Or Greed setting (meaning you won't need to click every time a product drops), in addition to improving your product storage UI a bit.  You will now be able to flag things as secure, preventing them from being accidentally sold or consumed, and the new Fashion Bag offers you 24 additional inventory slots specifically for cosmetic products.

The expansion is set for launch on February 27th, but is largely available to all throughout the public testing server currently.  The growth, and Neverwinter itself, remain free to perform.